Nepal Codes for Information Interchange White Paper v2 Font Standardisation Working Committee, 1997 page 11 3. Unicode tables and rendering rules. The Unicode table follows very simply from the alphabet table 3, to which must be added the numerals. Punctuation symbols and mathematical symbols come elsewhere in the Unicode tables - strictly the numerals also come there, but we need the way that they are written to be able to be determined by Nepal usage, and not be forced to use the Indo-Arabic “International” set. Table 5 Unicode Table. 0x0 0x1 0x2 0x3 0x4 0x5 0x6 0x7 0 ¿ $ / j ® ¼ 1 Á $È 6 l 4 CM1 2 & 8 r i CM2 3 ¸ ' < z : CM3 4 ß ( C } Ü CM4 5 VM1 ) J } 6 VM2 * M 7 VM3 4 . 8 VM4 5 S 9 + U A , W Ý B - Z Þ C . \ D $Â a ¡ E $¹ c ¦ F · e ª Sequences of these are rendered as shown in Table 6. Note that these are sample renderings, and the exact way sequences are rendered forms part of the font or style of writing. One method of rendering is to maintain a second table of glyphs, as seen in the Win31 table in Section 4, and then map sequences of codes to sequences of glyphs - see Part III for more details. Table 6. Rendering internal sequence renderings vC/ $D $Á/ v ¿ $¿+¿-ÁÂ'Á